Strange Days..Until the End of the World.
September 23, 2011 Leave a Comment
Cube3, Virtual Worlds Design, Transmedia Design, Online Communities, Immersive Media Design
June 16, 2011 Leave a Comment
http://news.cnet.com/8301-30685_3-20071726-264/microsoft-declares-webgl-harmful-to-security/
Dont fix it if it aint broke… or in reality, dont let it happen if were not selling it. Microsoft, which has buried mass 3dmedia tools and technolgies for over a decade has made its “webgl play” that i said it would have too last year. The play is “tell em its broke”. Now the next play is to tell them “we can fix it” or “heres our better mousetrap”..Direct X v.13 but youll have to wait till we ship it.:)
Adobe finally has been forced by Unity-and in a way Apples Flash rebuke to get 3d working after a decade of fritzing around with intel and other nonsense. So a mountain may come from a molehile in terms of flash3D..But again were told we must wait… Creatives, always told we must come second. wait- before you can create. and then the tech is sold off or killed… so typically old.
The reality of the tech driven medium again is shown clearly to those in the creative media business mature enough to see it.
The world of IE Browser Importance is now ending. And new devices -tablets and computer watches/phones are soon to dominate, so whats a shrinking OS software company to do?
” method patents”? lol
stay tuned.
March 25, 2011 2 Comments
Well it only took 15 years of bad techie politics and egos to get us to a place where 3D rt media plays natively in a popular browser. Firefox 4.0 with webgl support active has shipped and as of last night demos of “slow” but working web3d content can now be seen as easy as a jpeg or gif or html file. Now the game is to get exporters for the most popular 3d apps like Max and Maya, and Im sure thats only a few weeks away. Blender has a web3d exporter for download offered today, and I need to go find the old “o3d” files I had made when Google was the buzz around its O3D initiative before it tossed its support toward the Mozilla/ Kronos/ WebGL players.
It’s all so tiring and late by a decade, but it’s good to finally start the interface media change over on the web. Since it’s already beginning to excite those on mobile devices. The shame is that it’ll be the mobile devices that make 3d interfaces mainstream, and that the same people who fought over tech issues for 15 years may be involved again in holding back creators visions of user experiences, for their own coder religious ego based biases.
The next steps. already announced by companies like Unity3d are to make “actual” real-time 3d content authoring tools ( for sale-not sas) and allow them to compete via price and capabilities in a free market that serves designers and their clients. A system that allows a full ecosystem for RT3D media to flourish.
Let’s hope that dosen’t take another 15 years.
March 4, 2011 Leave a Comment
http://u3d.as/content/hutong-games-llc/playmaker/1Az
This is what made Axel3D so powerful for creatives back in the early 2000s. I assume this type of GUI must be soon implemented within Unity3D and standardized under their vision. Its good to see it happening.
February 27, 2011 Leave a Comment
http://blogs.unity3d.com/2011/02/27/unity-flash-3d-on-the-web/
Devil in the Details… but unseating the “plugin” meme has been a decades old pain in the ass. This might be a very good thing for web based browser 3D.
5 years ago a web3d team I was “trying” to help, kept telling me that “Unity3D” “wasnt the competition” when i kept saying -” look here”… Yeah I know.
February 20, 2011 Leave a Comment
I really suggest reading this article even though the new webzine “Continent” its published in, has the silliest tagline Ive read in a long time.;)
http://www.continentcontinent.cc/index.php/continent/article/viewArticle/6
Yes, OK, it’s not a “special report” and like usual not a “real” secret. I just needed a “story headline” to connect the narrative of the posts I’ve been making on transmedia recently.
For those who wish to continue makeing a living off ”creative content” and “ip” over the next 50 years, I can’t think of a more important article/topic Ive seen online in almost a decade.
You Judge.
February 17, 2011 Leave a Comment
http://www.talenthouse.com/stan-lee-foundation-create-a-superhero
They just ended the”voting” phase of this contest to “create a hero for the 21st century” and the “Stan Lee Foundation”. As you all know Stan Lee was in part responsible for the comic book stories and characters that have affected our culture and its thinking for over 50 years.
This world wide contest offers a unique view into the psyche of todays younger creative set. it would be wise for many to study the galleries. What you see there, mutliply by 1000, and youll have some idea of the future societies to come. Both Real and Virtual, and of course , combined;)
Many designs are “tracings” of older comic book, super heroes that have been our cultural gods and goddesses, or myths for a century, but others are something new. Something that will be as strange as a man in a bat outfit fighting crime was in 1940. Or of heroes who got “superpowers” from “radioactive” accidents in the early -mid cold war atomic 60s.
I tossed in an entry…I had an idea that i thought might be a good ”design/idea” for the Lee Foundation. After the contest ends I’ll add some thoughts on the contest, creativity in the age of the web and social media values .
Till then, I truly suggest the look at Tomorrow the rather large gallery offers.:)