The Politics of Web3D 2011 Style… 3D Interface Design told to “wait” again.

http://news.cnet.com/8301-30685_3-20071726-264/microsoft-declares-webgl-harmful-to-security/

Dont fix it if it aint broke… or in reality, dont let it happen if were not selling it.  Microsoft, which has buried mass 3dmedia tools and technolgies for over a decade has made its “webgl play” that i said it would have too last year. The play is “tell em its broke”. Now the next play is to tell them “we can fix it”  or “heres our better mousetrap”..Direct X v.13  but youll have to wait till we ship it.:)

Adobe finally has been forced by Unity-and in a way Apples Flash rebuke to get 3d working after a decade of fritzing around with intel and other nonsense. So a mountain may come from a molehile in terms of flash3D..But again were told we must wait… Creatives, always told we must come second. wait- before you can create. and then the tech is sold off or killed…  so typically old.

The reality of the tech driven medium again is shown clearly to those in the creative media business mature enough to see it.

The world of IE Browser Importance is now ending. And new devices -tablets and  computer watches/phones are soon to dominate, so whats a shrinking OS software company to do?

 ” method patents”? lol

  stay tuned.

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THE SECRET HISTORY OF TRANSMEDIA – PART 3 “1986 – THE YEAR THE TRANSMEDIA DIED”

Since I dont get invited to fancy panels at SXSW or DED , I’ll have to use this blog to offer my unique view of the “transmedia” meme of 2011.  I’ve said before in earlier installments of this “secret series” that almost all “transmedia” methods being talk about today were alive and very well in the 1980s.. Especially in the toy/tv kids world business. Without the 24/7 nature of the Internet/mobile devices  the “deeper”- more immersive” elements now being offered couldnt be developed, but all other avenues utilizing every medium possible were explored.

Today I found this clip posted at AINT IT COOLS NEWS, Seems like Leonard Nimoy will be returning to being a robot;) The geeks are thrilled. But this clip, the teaser for a 1986 feature film for the obviously “transmedia” IP..the “Trans” formers…. really hit me as the day the Transmedia died.

Leonard Nimoy, Orson Wells, and JUDD NELSON…. “judd nelson?!”  now this was “TRANSMEDIA PRODUCTION!”  All fighting the Decepticons and saving the world!. Michael Bays films have been “B- movies” compared to this cast and action packed cinema event!… 😉 Transmedia came screeching to a hault after this Im sure…

Dead. but like any good Zombie…not really.

Come the color macintosh and hypercard in 1988… and the “personal tool” to make a  “new media”. And the day the apple hit henry jenkins in the head in 1993…

and “Transmedia” was born again. To slowly find students and converts, and to grow again into the giant robot, (bad robot?;) of magic boxes,bloggers and stories, and trade show panels and VCs… All poised for the MEGAFUTURETRON to come..!!

But for now, behold the day the transmedia died. Id love to meet the makers of this Film, and i really need to find a full copy via Emule tonight.;)

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StarshipC3.com 2001-3 Wayback Machine Archives – Lost Transmedia History

http://web.archive.org/web/20021123082825/http://starshipc3.com/

http://web.archive.org/web/20030310214504/www.starshipc3.com/c3chap1.pdf

Ive used the Wayback Machine to find the remnants of the STARSHIPC3.com site from 2001. It was a pure ONLINE TRANSMEDIA template for it’s time. Before any RSS driven linkage of “social sites” . It premiered a web machinima 3d animated pilot that was supplemented by comic art(since i didnt have the budget to continue the 3d animations) Viewers could then enter a 3d avatar virtual world AS the main 4 characters and interract in the next story phase. It also had a 3d shooter game based on the story world., as well as message boards, an ebook tech bible etc.  The links to the advanced media elements are now lost, but one can find them at difffernt locations on the web and at starbasec3.com. And most of the “technologies” that drove the games /3d animations etc are long gone. Which should be a lesson to creatives online, thatthe  tech companies arent in buisness for you as customers;) and that online media- your work- is not being designed by the tech companies  business models to “last”. Forget LONGTAILS, “they” arent being designed for by your tool makers.. unhappy? then make it change;)!

Anyhow- enjoy the peak at 2001 or so- – and “transmedia” online  before it had the snazy name.;)

Iv’e also linked the first chapter of “FIRST STEPS” which was meant to be the “story novel” of the transmedia IP. There was a full pitch doc for the novel/online universe that Im looking to find — if I can get one ill post it, I lost alot of older files in a move this year. 

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The Birth of StarbaseC3 – Virtual Worlds based on Content, Commerce, and Community

I recently had one of my older “print” version portfolios sent to me from CA. It seems I must go back to the past to go forward into my future;) While going through and scanning pieces of my past work, I found a 1997 issue of Macworld magazine. I wasnt sure why I had kept it, but upon openeing it I saw it contained a large article about web3d to which I contributed “quotes” etc. Overall , from its Adobe(Macromedia) and Disney proclamations about web3d dominance;)  the article could have been published again this week. Of course Second Life would be mentioned if it was.;)  Anyhow , the article also had a call out feature on StarbaseC3. This article seems to predate the AOL /Asylum version of the StarbaseC3 which would bring the product into one complete web interface that used Flash to combine the 3D MMO, the narrative, and the commerce systems. Im listed as in NY, so it probably was written  a few months before that .

Take a read if you like, the article documents the ideas that some say “still” need to become the only successful long term way to make virtuality a media that serves us, rather than us, it.

C3 Sky Cinema Fly In Theater – Direct Link to Second Lifes Editors Pick -Media/tv Section

 

Sky Cinema Fly-in Theater

Watch retro sci-fi, horror and B-movies at the Sky Cinema Fly-in Theater.

Visit in Second Life

StarbaseC3 Web3d Games c.2003 Revisited

Ive uploaded an image of three web3d games that were done in 2003 for our Starbase C3 SCI FI Website Community. They were built using an application called Axel3D which was very much like Unity3D which has become very popular today. If the folks behind Axel3D had held on a little longer, and had a bit better timing, they too might be part of the re-emerging web3d games/facebook/ social game boom. These games can no longer be played since the plugin is no longer distributed, but here are a few screen shots of the games. They were simple one player shooter games that today could be multiuser using the new technologies for web3d games like Unity3D. If interested in them, please let me know.